Posts filed under ‘Brainstorms & Campaigns’
Chevy Aveo Out Of Home Billboard: Made of REAL “Pennies”
Taking advantage of the “Hard Times” that is the global economy these days, Chevy embraced the opportunity by promoting their Aveo in creating a billboard in London full of pennies (penses?) in the shape of the car. Very smart concept. According to autoblog.com, “769,500 pence price of the car, but it didn’t stand a chance against the prying fingers of passersby. In a mere 30 minutes, human vultures had picked the billboard clean of currency.”
Damn right! I would’ve been at this billboard with a shovel! Another great example of great creative conception, understanding the environment, and getting the brand/product out there.

And Zis is Out-of-Home Media
Found a pretty cool picture that pretty much shows what Out Of Home (OOH) media is mostly. Some say Digital Out-of-Home (DOOH) and OOH are one of the same. I can see why, but I personally don’t think so. There is a distinct difference in that Digital Out-of-Home media utilizes Digital Signage / a form of electronic display and/or communication; where as Out-of-Home utilizes more of the print, event, and human variety. Both great; both needed as a part of your daily breakfast to get an effective and integrated message out there to the peeps.

Held hostage from blisscommunication.de and zi Germans
Digital Signage Content 101
I’ve discussed my thoughts on wirespring and it’s architect, Mr. Bill Gerba before on the blog and why you should read his blog and follow him (@billgerba) on Twitter. Simply put; he is very insightful in many thing in the Digital Signage / Digital Out-of-Home world. I’ve also waiting for him to make today’s post “Content for Digital Signage: Motion and the Infamous Ticker” in order to for me to finalize the concept I had for this post for a long time now, which I dub; “Digital Signage 101.” This title has probably been used actually… Hmmm, but SO good that this guy is going to have to add “Content” as a new category on this blog. Anyway, following are 3 sections and links that anyone in the DS and DOOH industries should read and synthesize in your brains. It WILL make you a better Content Producer, digital signage / Digital Out Of Home Ad network, although justoutofhome.com does not offer a refund policy. After all, the knowledge Bill gives out is Free; although it shouldn’t be, and you are sure to learn. Summaries are as follows:
Making great digital signage content: A quick reference guide:
- Making great digital signage content: The serial position effectPlace your most important messages at the beginning and the end of your list. Introduce the first item on the list at a slower speed, and leave enough time at the end for people to remember the last item. If possible, choose your two best messages and get rid of the rest.
- Making great digital signage content: Get better recall with chunking and codingGroup key phrases or concepts together — batches of three usually work nicely. Repeat important words and phrases 2-3 times in a row for reinforcement. Consider using alliteration and rhyme, since people are trained to respond well to these patterns.
- Making great digital signage content: Optimize for context and eliminate distractionsUse imagery and symbols that are relevant to the viewer. These should make sense based on the tasks viewers will be looking to complete when they see your screens. Be careful when including images that are very attention-grabbing, like people’s faces and pictures of babies. These can easily divert attention from your core message.
- Making great digital signage content: Crafting your copy and call-to-actionKeep your text simple and clear. When writing your call-to-action, start it with a verb, keep the verb and subject close together, and either leave the call-to-action on screen the whole time, or show it several times per spot.
- Making great digital signage content: Sorting out font faces, sizes and stylesUse sans-serif fonts and large font sizes so that viewers can read your message at-a-glance. Don’t use too many fonts in a single piece of content, and don’t go overboard with colored text. Avoid writing in all caps.
- Making great digital signage content: Does color matter?Choosing one color over another rarely has any impact on the success of your content. So, pick colors that meet your business and stylistic goals, e.g. those that match the color schemes of your venues or advertisers.
- Making great digital signage content: Use contrast to your advantageMore contrast between foreground and background is a good thing. A minor change like increasing the contrast by 10% can make the content easier to read, and recognizable to a much larger audience.
- Making great digital signage content: Motion, silhouettes and animationUse motion selectively: you don’t want to interfere with readability or comprehension. Give people enough time to read the text, and don’t move your text around abruptly. When you’re animating an element, try to pick something that has a strong and easily-identifiable silhouette. Consider keeping your logo and other important features on the screen at all times, without excess motion.
- Making great digital signage content: Composing shots and scenesRemember that digital signs have more in common with posters than with TV. Match up your text and visuals, and treat each slide like it’s a stand-alone poster. Use visual transitions to link related slides within a larger piece of content.
Making great digital signage content: Motion, silhouettes and animation
- Just because you can make it move doesn’t mean that you should. Chances are, the out-of-home environment where your digital screens are located already has a lot of visual clutter. This is true for retail stores, health clubs, airports and practically everywhere else. Adding motion to multiple screen elements may not make them any more noticeable or visible from a distance. So far we’ve only found this to be true in very cluttered environments, but you’ll have to try it in your own venues to be sure.
- Don’t let motion interfere with readability or comprehension. This one’s easy: if you’re relying on text to get your message across, and the motion you’ve added makes the text harder to read, your content’s performance is going to suffer.
- You get only 1.5 – 3 seconds of full attention for glance media. Thus, any period when important text or other critical message components are off the screen is potentially a missed opportunity to connect.
- Leave enough time to read the text. Don’t trust your own judgment — if you’re the designer, find somebody who hasn’t seen the content before and make them read it. If they can’t read your message at least three times in the alloted amount of time, either take out some text or leave it on screen longer.
- Treat moving text like it’s not there at all. I’m not talking about a slight jiggle or flash here and there, but if you have content whirring across the screen from left to right, nobody’s going to be able to read it — or at least, not all of it. So if you really want to make sure there’s enough time to read your text, don’t count your transition times towards the amount of time you’re leaving it on screen.
- Motion on the periphery is more subtle than motion in the middle of the field of view. A small animation on the border of your screen will exaggerate the eye’s natural left-to-right sweeping motions as it reads along. Putting animation in the middle of the screen next to text will pull the eye away from the text during these natural eye motions, which are known as saccades.
- The most important features of your spot should be static. If you have an easily-recognized or well known logo, a common catch phrase or slogan, or some trademark imagery, keep it on screen for the full length of the clip. That way, even people who don’t get the chance to see the clip in its entirety will still be able to associate what they’ve seen with your brand or core message.
Content for Digital Signage: Motion and the Infamous Ticker (Those of you who know me, know my stance on them Tickers… Anyway, some key finding from the CNN’s use of Tickers; I like case studies. BUT read this entire post as well)
So “that’s about it.” ~ You’ll have a lot of reading to do, and will need even more time to take it all in and actually execute these principles, but whether you are on the DS side, or the Ad side, the basis of content creation starts right here.
Nike: Just Do Out-of-Home(Just DO-OH?)
Simply on the list of “I wish I was involved..,” here is Nike’s Out-of-Home campaign / installation / billboard promoting the effectiveness of their “Dri-Fit” technology. Very eye catching! Brought to you by Scholz & Friends: Stockholm. Just good old pure Out-of-Home! Do it! or keep spending $$$s on it~
Elvis(s) IS Alive! and Running a Muck on Segways
So, the agreement with the previous company was that “Rule 1 of OOH club is”: I’m not really supposed to talk about the stuff I did. Bit weird I know.. Can’t delete it out of my head or anything.. Anyway, the way I figure is, if it’s on YouTube; It’s open game! So here is something I had the pleasure of costing out. It was a street promotion campaign promoting the DVD release of Anchor Bay’s Elvis: The Series. We had guys dressed as Elvis, put them in Segways, and they rolled around all over the place handing out flip books of Elvis doing his move (the Shake; Not the sandwich eating..!), and obviously were photo ops for many pedestrians out there. Lime Media was hired to execute and it was a pretty well received one overall. Had a lot of those flip books in the office, so me and my co-workers chucked them at each other. What else would we do with them? Anyway, enjoy it! May be one of the only “Mr. Christian-Involved” campaign I’m going to post; allowed or not.
Google Gone Out-of-Home
Dug this up from the “Tube” today. Here is Google’s Out-of-Home campaign in Germany promoting their online video service. Very “low-tech” and the creative is pretty simple as well considering it is for the king of web search, but it certainly seems to get the point accross, and would deem this a success in just looking at the people viewing and interacting with it. This is ever-changing content if I ever saw one. Keep sending us that Google cash!
Going Social, Mobile, User Created Content, Digital Out-of-Home (any other “tag words”?)
So with DSE finished and those whom attended finally starting to get over their hangovers (from the Expo, and otherwise), a lot has been covered by various sources, and with great success. One thing that struck me last week was a screenshot I saw from the Expo. It was the perfect inspirational shot in terms of thinking about how to illustrate the use and integration of social media, mobile media, and Digital Out-of-Home. A little “Tweety” bird chirped, and the photo on the left pop into my attention. Surprise, surprice.. Look who integrated Social, Mobile, and DOOH; LocaModa; You know? The company that “seamlessly extends brands to large consumer audiences by connecting them to additional screens, mobile phones, and social networks…” (per their website), and the recent winner of the DOOH award? Displaying at DSE was a perfect place to show the potentials of integrating these medias into the DOOH / Out of Home worlds. Here is the case in point where user created content can really be used to engage the viewers. As I write this, something else was made aware to me, as apparently, LocaModa and Danoo already started to test a partnership between the mobile and DOOH world in a serious way, and many of screens couple of months ago. The details are on this PRelease LocaModa Campaign Reveals Most Interactive US Cities. I also stated to the person who forward this to me to “keep exploring the mobile options: as I said, this (mobile and DOOH) is a natural marriage between the medias I think. Touchscreens are still way too expensive and due to the screen placement factor (which will always exist in DOOH), mobile will have to be used as the channel of Immediate Interaction for the foreseeable future. ” That’s some sort of fancy talk, especially considering it’s coming from me under the spell of cold medicine. This is certainly not anything fancy or new for the “insiders,” as even I worked on campaigns that incorporated mobile and DOOH / OOH for years. But the point is, social and mobile media certainly has a place in the Digtal Out-of-Home / OOH world, and is not some sort of gimick as some may think. Social, mobile, and DOOH /OOH medias can truly work together to create some interesting content, and really engage the viewers to feel like they are Part of the message, not just the Targets of the messages. I see this not as a option, but an eventuality in the sectors, where gaming (“notorious” for its ability to engage the user / viewer; one of my favorite pasttime) will also be an important factor as the industry continues to evolve. As the integration and content strategies continue to evolve on these fronts, it will only help to capture more eyes; and fingers as well I guess.
Disclaimer: Justoutofhome.com does not represent, nor is paid by DailyDOOH, LocaModa, or Danoo; Although they probably Should be now.
SUPER duper Graphics!
In relation to the last post, the “masterpiece” that was The Day the Out of Home Display Advertising Earth Stood Still, I wanted to show off some Supergraphics today. As a general definition for Supergraphics, supergraphics.com states, “Large-format digital printing of fleet graphics, vehicle graphics, banners, floorgraphics, p.o.p. displays, wall murals, window graphics, signs and more.” Ok, that’s fine. My ultimate point is, are these SO obtrusive that they need to be banned? Empty, used up, boring wall? or at least some color and creativity on the wall? Obtrusive, maybe… Causes accidents, or an eyesore? Depends, but I doubt it. I will admit, many are not done well, but if creativity and consideration for the environment of the placement is well planned, it can be a great media. There has to be a “happy-medium” with this issue of the ban… Here are some good Supergraphics:

This is at center stage of the ban. Statue of Liberty an eye sore?? Hmmm…





Judge for yourselves… I’ll be answering all the hate mail.
Out-of-Home: A Rare Artistic Break
One of the benefits of living in NYC is that you are surrounded by art. I love art as I dabble in painting, photography, graphic design, and yes, used to design clothes as well. One of my favorite museum is the Museum of Modern Art (MOMA), where I probably saw one of the best exhibition ever during the Jackson Pollock exhibition in 1998. Why am I suddenly talking about art here? Have I lost my mind? (Always!) No worries though. It’s all relevant in the end. The MOMA is currently showing art works at the Atlantic Ave. train station in Crooklyn, NY. A nice mix and usage of Out-of-Home and Digital Out-of-Home medias. Now look who’s getting modern!


Ah.. a Pollack

