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	<title>Comments on: Bring on the Noise! Delving into the Issue of Audio Content in DOOH</title>
	<atom:link href="http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/feed/" rel="self" type="application/rss+xml" />
	<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/</link>
	<description>Just another WordPress.com weblog</description>
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		<title>By: Good Motion Graphics Speak a Thousand Words &#171; Just Out-of-Home</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-561</link>
		<dc:creator>Good Motion Graphics Speak a Thousand Words &#171; Just Out-of-Home</dc:creator>
		<pubDate>Fri, 24 Jul 2009 22:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-561</guid>
		<description>[...] of Home sector probably since the advent of it. This issue was even discussed here previously in the &#8220;Bring on the Noise!&#8221; post, where Paul Flanigan of Experiate.net wrote a excellent reply in his post on this issue [...]</description>
		<content:encoded><![CDATA[<p>[...] of Home sector probably since the advent of it. This issue was even discussed here previously in the &#8220;Bring on the Noise!&#8221; post, where Paul Flanigan of Experiate.net wrote a excellent reply in his post on this issue [...]</p>
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		<title>By: Experiate &#187; How To Hear With Your Eyes</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-530</link>
		<dc:creator>Experiate &#187; How To Hear With Your Eyes</dc:creator>
		<pubDate>Sun, 31 May 2009 12:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-530</guid>
		<description>[...] at Just Out-of-Home recently posted an article about audio on OOH content, and I applaud his post because he is correct: This is one of those topics of OOH that seems to be [...]</description>
		<content:encoded><![CDATA[<p>[...] at Just Out-of-Home recently posted an article about audio on OOH content, and I applaud his post because he is correct: This is one of those topics of OOH that seems to be [...]</p>
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		<title>By: Dan Reus</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-445</link>
		<dc:creator>Dan Reus</dc:creator>
		<pubDate>Fri, 03 Apr 2009 18:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-445</guid>
		<description>The nature of audio in the OOH space is that it is rarely desired by the intended audience - they&#039;re in a place where they already have their own agenda.  People can carry on with their business with a lot of competing visual information without a problem.  The same is not true of audio - there is limited human capability to handle multiple concurrent audio events.

The step from a marketer being perceived as offering something interesting with few strings attached (the current &quot;no-audio&quot; state) to being massively intrusive in the view of the audience is based on trust and respect.  Lose that trust and watch the audiences turn on you and soon every message in that OOH space will be seen negatively.

We do a lot with DOOH in places like Times Square, shopping districts, an in restaurants and bars.  We achieve great results without audio  because we understand that telling a story in those spaces requires that talent.  If we started forcing audio into those places to suit our clients&#039; needs, it would undo all we&#039;ve done to make DOOH relevant in the audience&#039;s day.

Who wants that?</description>
		<content:encoded><![CDATA[<p>The nature of audio in the OOH space is that it is rarely desired by the intended audience &#8211; they&#8217;re in a place where they already have their own agenda.  People can carry on with their business with a lot of competing visual information without a problem.  The same is not true of audio &#8211; there is limited human capability to handle multiple concurrent audio events.</p>
<p>The step from a marketer being perceived as offering something interesting with few strings attached (the current &#8220;no-audio&#8221; state) to being massively intrusive in the view of the audience is based on trust and respect.  Lose that trust and watch the audiences turn on you and soon every message in that OOH space will be seen negatively.</p>
<p>We do a lot with DOOH in places like Times Square, shopping districts, an in restaurants and bars.  We achieve great results without audio  because we understand that telling a story in those spaces requires that talent.  If we started forcing audio into those places to suit our clients&#8217; needs, it would undo all we&#8217;ve done to make DOOH relevant in the audience&#8217;s day.</p>
<p>Who wants that?</p>
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		<title>By: How To Hear With Your Eyes &#171; Experiate</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-440</link>
		<dc:creator>How To Hear With Your Eyes &#171; Experiate</dc:creator>
		<pubDate>Wed, 01 Apr 2009 02:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-440</guid>
		<description>[...] at Just Out-of-Home recently posted an article about audio on OOH content, and I applaud his post because he is correct: This is one of those topics of OOH that seems to be [...]</description>
		<content:encoded><![CDATA[<p>[...] at Just Out-of-Home recently posted an article about audio on OOH content, and I applaud his post because he is correct: This is one of those topics of OOH that seems to be [...]</p>
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		<title>By: justoutofhome</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-438</link>
		<dc:creator>justoutofhome</dc:creator>
		<pubDate>Fri, 27 Mar 2009 20:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-438</guid>
		<description>David!

How are ya? Yes a Very &quot;fine line&quot; with this stuff. That Mall case is just Not right. That is where content goes away from being relevant to intrusive real quick. &quot;Months&quot; is very disturbing.. I think you got some there in terms of tying in mobile and 
&quot;on-demand&quot; actually. Lesson is, obviously there is room to grow on this front in terms of tech and strategy. 

Have a great weekend!</description>
		<content:encoded><![CDATA[<p>David!</p>
<p>How are ya? Yes a Very &#8220;fine line&#8221; with this stuff. That Mall case is just Not right. That is where content goes away from being relevant to intrusive real quick. &#8220;Months&#8221; is very disturbing.. I think you got some there in terms of tying in mobile and<br />
&#8220;on-demand&#8221; actually. Lesson is, obviously there is room to grow on this front in terms of tech and strategy. </p>
<p>Have a great weekend!</p>
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		<title>By: David Weinfeld</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-437</link>
		<dc:creator>David Weinfeld</dc:creator>
		<pubDate>Fri, 27 Mar 2009 19:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-437</guid>
		<description>Great post. And, certainly a topic that deserves a lot of analysis. When it comes to audio and digital signage, there always seems to be a fine line between what works and what does not. As you identified, employee fatigue is a huge issue. 

While performing research on mall networks some time ago, I interviewed a few mall kiosk owners whose locations resided near digital screens with loud audio. They complained that the network content hadn&#039;t been updated in months. It would be an under statement to say they were annoyed. They went so far as purchasing universal remotes and periodically turning the screens off all together.

While writing a recent article on the benefits states would realize in installing digital signage in DMV&#039;s, I questioned whether or not such a network would have audio. Because of the computer testing performed in each location, I theorized that audio would likely be an issue. One concept I toyed around with in my mind was the creation of a smartphone application that would deliver real-time audio based upon a link with a location&#039;s digital signage network - the iPhone&#039;s new software update affords communication between a user&#039;s phone and an external device (or creating a system similar to an Internet radio channel).

In some transit networks people tap into a digital sign&#039;s audio feed by navigating to an FM radio channel. In my opinion, there is no way that could ever be a viable, long-term solution. The irony is that outdated technology is being used to facilitate audio on an emerging media platform. 

I think significant potential lies in the improvement of directional audio systems, as well as the creation of applications linking a person&#039;s smartphone, ipod, etc. to a digital signage network&#039;s audio feed.</description>
		<content:encoded><![CDATA[<p>Great post. And, certainly a topic that deserves a lot of analysis. When it comes to audio and digital signage, there always seems to be a fine line between what works and what does not. As you identified, employee fatigue is a huge issue. </p>
<p>While performing research on mall networks some time ago, I interviewed a few mall kiosk owners whose locations resided near digital screens with loud audio. They complained that the network content hadn&#8217;t been updated in months. It would be an under statement to say they were annoyed. They went so far as purchasing universal remotes and periodically turning the screens off all together.</p>
<p>While writing a recent article on the benefits states would realize in installing digital signage in DMV&#8217;s, I questioned whether or not such a network would have audio. Because of the computer testing performed in each location, I theorized that audio would likely be an issue. One concept I toyed around with in my mind was the creation of a smartphone application that would deliver real-time audio based upon a link with a location&#8217;s digital signage network &#8211; the iPhone&#8217;s new software update affords communication between a user&#8217;s phone and an external device (or creating a system similar to an Internet radio channel).</p>
<p>In some transit networks people tap into a digital sign&#8217;s audio feed by navigating to an FM radio channel. In my opinion, there is no way that could ever be a viable, long-term solution. The irony is that outdated technology is being used to facilitate audio on an emerging media platform. </p>
<p>I think significant potential lies in the improvement of directional audio systems, as well as the creation of applications linking a person&#8217;s smartphone, ipod, etc. to a digital signage network&#8217;s audio feed.</p>
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		<title>By: justoutofhome</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-436</link>
		<dc:creator>justoutofhome</dc:creator>
		<pubDate>Fri, 27 Mar 2009 19:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-436</guid>
		<description>Thanks MW!

Everything good? Yeah, presently, if you can get away without audio and your clients don&#039;t mind or think it&#039;s a critical factor, I think it may be good to go with out it. Directional, as Ron mentioned, is expensive still, and their effectiveness, not sure about. One less thing to think about. Email me if you need any advice on the project you been working on. Also, tell those Feds to get off my back! :)</description>
		<content:encoded><![CDATA[<p>Thanks MW!</p>
<p>Everything good? Yeah, presently, if you can get away without audio and your clients don&#8217;t mind or think it&#8217;s a critical factor, I think it may be good to go with out it. Directional, as Ron mentioned, is expensive still, and their effectiveness, not sure about. One less thing to think about. Email me if you need any advice on the project you been working on. Also, tell those Feds to get off my back! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: morgan williams</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-434</link>
		<dc:creator>morgan williams</dc:creator>
		<pubDate>Fri, 27 Mar 2009 12:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-434</guid>
		<description>Great summary Christian. I am currently working  on a project with many open spaces and the client has asked about audio. My gut says it just ain&#039;t right. In the end, I don&#039;t even want to deal with the pitches and claims of directional audio. I want to go with my gut. 
Hopefully the client and the agencies will understand that we need to produce effective visual campaigns for this area of the network.</description>
		<content:encoded><![CDATA[<p>Great summary Christian. I am currently working  on a project with many open spaces and the client has asked about audio. My gut says it just ain&#8217;t right. In the end, I don&#8217;t even want to deal with the pitches and claims of directional audio. I want to go with my gut.<br />
Hopefully the client and the agencies will understand that we need to produce effective visual campaigns for this area of the network.</p>
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		<title>By: justoutofhome</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-423</link>
		<dc:creator>justoutofhome</dc:creator>
		<pubDate>Thu, 26 Mar 2009 23:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-423</guid>
		<description>Audience/consumers and ability to have the message resonate in them is ultimately the end game. Hitting all the 5 sense seems to be the basic goals to achieve, but obviously in DOOH, it&#039;s more like 3 sense (sight, hearing, and touch). If audio can be strategized and executed correctly and is relevant to the venue and it&#039;s audience, it works well, but if not I don&#039;t think it should be forced either. I&#039;ll be interested to see how technology will help or hurt on this front.  

Visually communicating can definitely work well, and even best in this medium in the present moment. 

Thanks for the comment Ron!</description>
		<content:encoded><![CDATA[<p>Audience/consumers and ability to have the message resonate in them is ultimately the end game. Hitting all the 5 sense seems to be the basic goals to achieve, but obviously in DOOH, it&#8217;s more like 3 sense (sight, hearing, and touch). If audio can be strategized and executed correctly and is relevant to the venue and it&#8217;s audience, it works well, but if not I don&#8217;t think it should be forced either. I&#8217;ll be interested to see how technology will help or hurt on this front.  </p>
<p>Visually communicating can definitely work well, and even best in this medium in the present moment. </p>
<p>Thanks for the comment Ron!</p>
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		<title>By: Ron Vaisbort</title>
		<link>http://justoutofhome.com/2009/03/25/bring-on-the-noise-delving-into-the-issue-of-audio-content-in-dooh/#comment-422</link>
		<dc:creator>Ron Vaisbort</dc:creator>
		<pubDate>Thu, 26 Mar 2009 23:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://justoutofhome.com/?p=719#comment-422</guid>
		<description>Rightly so, the audio question is key - and its not just about whether audio helps/hurts the advertising part of the equation or annoys the pants off of employees - but how does the audience feel about it?   People are looking for some escape when they enter their favorite retail establishment, and a &quot;respectfully silent&quot; screen that visually arouses their attention vs. demands it via intrusive audience will often be the winner.  

Of course, there are &quot;directed audio&quot; solutions that attempt to solve this problem, but they are costly, not altogether effective and while some advertisers may demand audio they haven&#039;t figured out how much more they are willing to pay for it.   So..whats the ROI?

Yes, the absence of audio requires advertisers, agencies and networks to be far more creative...but I&#039;d posit that it establishes DOOH as a truly unique medium when done correctly and the visuals do the talking.</description>
		<content:encoded><![CDATA[<p>Rightly so, the audio question is key &#8211; and its not just about whether audio helps/hurts the advertising part of the equation or annoys the pants off of employees &#8211; but how does the audience feel about it?   People are looking for some escape when they enter their favorite retail establishment, and a &#8220;respectfully silent&#8221; screen that visually arouses their attention vs. demands it via intrusive audience will often be the winner.  </p>
<p>Of course, there are &#8220;directed audio&#8221; solutions that attempt to solve this problem, but they are costly, not altogether effective and while some advertisers may demand audio they haven&#8217;t figured out how much more they are willing to pay for it.   So..whats the ROI?</p>
<p>Yes, the absence of audio requires advertisers, agencies and networks to be far more creative&#8230;but I&#8217;d posit that it establishes DOOH as a truly unique medium when done correctly and the visuals do the talking.</p>
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